StepSTLTools
100% Client-SideWebAssembly CAD EngineZero Cloud Uploads.step & .stp

STEP File Analyzer

Inspect boundary-representation topology, measure 3D dimensions, verify normals, and test manifold integrity.

CAD Conversion and Mesh Inspection Workbench

Drop .STEP or .STP files here

Single or Batch • 100% In-Browser Memory • Zero Uploads

📂 Browse CAD Files
ISO 10303Multi-File BatchMax 50 MB/file

Large CAD files (>50MB) are recommended for desktop workstations due to mobile browser memory limits.

Tessellation Parameters

Deflection Controls
📐 Deflection Tolerances(Draft: 0.5mm • Std: 0.1mm • Fine: 0.01mm)▼
Draft
0.50 mm
~46° deflection
Standard
0.10 mm
~29° deflection
Fine
0.01 mm
~11° deflection
CAD Workbench
ISO 10303 • WASM
Inspection Viewport
Orbit: DragPan: Right DragZoom: Scroll
Inspection ViewportStandby • Load a STEP or STP file to verify 3D mesh geometry
01
Privacy First

100% Client-Side Privacy

Your CAD geometry never leaves your workstation. OpenCASCADE executes entirely inside a browser-local WebAssembly sandbox.

02
3D Inspection

Model Inspection

Inspect the exact tessellated mesh buffer in 3D before exporting. Toggle wireframe rendering, coordinate axes, and reference grid.

03
Mesh Verification

Mesh Validation

Detect zero-area degenerate triangles, duplicate facets, and non-manifold edges to prevent 3D printer slicing failures.

Continue Workflow: Convert & Repair

Transition from topological CAD inspection to watertight manufacturing outputs.

B-Rep Diagnostics & Inspection FAQ

What does the STEP File Analyzer inspect?

The analyzer extracts exact topological B-Rep primitives (solids, faces, edges), calculates physical displacement properties (volume in cm³, surface area in cm², and 3D centroid), and runs manifold health checks (detecting boundary open edges, non-manifold edges, and inverted normals).

Is my CAD geometry processed confidentially?

Yes. All OpenCASCADE parsing, geometric calculus, and WebGL rendering are executed 100% inside your web browser's local sandbox memory. Zero bytes leave your machine.

Can I inspect internal hollow cavities and wall thickness?

Yes. Use the real-time Section Clipping Plane slider to cross-section your model along X, Y, or Z axes directly in the 3D WebGL viewport.